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Samsung virtual reality headset11/7/2023 I will say that the AKGs on the Odyssey do work exceptionally well!Īgain, a nice thorough review. So people don't have to resort to placing big, over-the-ear headphones over the Vive's head strap. Their cable drapes over the back of your head and are never in the way. A solid set of earbuds fill the need nicely. The Vive has the 1/8" headphone tap on it. 6' HDMI extension cable- USB 3.0 extension cable- Any run of the mill USB 2.0 extension cable so get your BT adapter closer to the play area.Ħ) Lastly, with regards to the comparison of built-in audio on the Odyssey compared to the lack-of on the Vive. (Obviously, I confirm these work with the WMR headsets, specifically the Odyssey) ![]() So here's what I recommend for people looking to extend their playing area. It has to be a USB 3.0-rated extension cable. I thought maybe it was just power delivery, but I was initially using a powered USB 2.0 extension cord. And WMR is very specific if you aren't plugged into a a USB 3.0 port. For example, a 'standard' USB extension cable does not infer USB 3.0 compatibility. Be aware, not all extension cables are created equal. ![]() So I ended up buying some extension cables which resolved the problem. This potentially causes signal attenuation if your BT adapter is plugged into a rear USB port or is simply not always in line-of-sight with the controllers.ĥ) I too found the tether to be too short. As I noted in my review, my grip on the controller was dislodging the battery cover.Ĥ) If my understanding is correct, the controllers pair to your BT adapter. In your gaming/testing, did you do much movement where the controllers needed to go to the outer stretches of your arms or behind your head (for games such as Space Pirate Trainer and Beat The Blitz)? My controllers with fully juiced batteries would lose sync which really detracts from the total immersion.Īlso, you are correct about the battery cover. Link goes to product on Amazon.ģ) I found the controller tracking to be very inconsistent with the Odyssey. Period.Ģ) This is the BT adapter that MS officially(?) endorses on their website. (HERE) If there's any "X" that it calls out as a problem, WMR will not work. Here's a couple of tips that I didn't note in my own review from my month+ spent with the Odyssey.ġ) Before anyone purchases any WMR device, you should run Microsoft's WMR PC Check tool. ![]() As BT is more prevalent on laptops than desktops, that might be a gotcha when people get their WMR unit, regardless of manufacturer & model. I believe there was a fairly glaring omission from your otherwise thorough review. Really, it's in a class of its own.Ģ0841634 said: Samsung HMD Odyssey Windows Mixed Reality Headset Review: MR Goes Premium : Read more Kevin, Of all the Windows Mixed Reality devices, the Samsung Odyssey boasts the most premium features. Samsung disregarded Microsoft’s “Spectrum of HMD Design Freedom” and went for a higher specs altogether. Samsung, however, didn’t announce its participation with Microsoft’s Windows Mixed Reality platform until October 2017, but the company brought its A-game when it finally did join the Mixed Reality mix. When Microsoft revealed Windows MR in December 2016, Acer, Asus, Dell, HP, and Lenovo were already signed on to build headsets, and they all share relatively similar specifications. USB 3.0 Type-A or Type-C (with adapter), minimum 900mA power ![]() Windows Display Driver Model 2.2 or laterĮxternal or integrated VGA (800圆00) monitor Intel Core i5-4590 or AMD R圓.4GHz or better
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